09电竞官网2022赛程
Dynamics AX/09电竞官网 for Operations Negative Warehouse Inventory
The topic of Negative Inventory has been one of those “chicken or the egg” conversations for a long time. At first blush the answer may seem easy! But as the “what if” scenarios are brought up, the answer becomes a tangled web. Staunch process-base material managers typically say there is no need to ever allow…
Read MoreHandling RMAs On Mobile Devices in Dynamics AX 2012 R3
Microsoft has done it again! Along with the delivery of Dynamics AX 2012 R3 and the numerous functionality bonuses, the use of RF devices to process Return Material Adjustments/Authorizations entered the scene. Once the system setup has been completed in AX 2012 R3, the RMA process on the RF device becomes a few easy scans…
Read MoreMicrosoft Dynamics AX 2012 R3 CU12 Warehouse Mobile Device Updates
In November 2016, AX2012 R3 users were happy to receive cumulative update 12 (CU12) from Microsoft. It included numerous updates for additional functionality and bug fixes. As more and more companies adopt the use of RF scanners, we see Microsoft acknowledge the need for additional mobile device functionality with the solutions they issued in CU12.…
Read MoreProduction Order Reservation in Microsoft Dynamics AX 2012 R3
Microsoft Dynamics AX 2012 R3 (AX 2012 R3) has newly added features that can be used to automate Production order reservation process. The automated reservation process ensures that materials will be set aside for use in the ‘Made to Order’ environment and preventing material shortages during a production run. In addition, a new feature has…
Read MoreInput/Output to Specific Locations for Production Consumption in Microsoft Dynamics AX 2012 R3 CU8
Overview In Cumulative update 8 (CU8) for Microsoft Dynamics AX 2012 R3, functionality was added to specify raw material picking per route operation. This functionality is useful in situations where multiple operations are consuming materials but are not in the same physical location. The results of these operations create multiple pieces that are then combined…
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